Codename Phantom – Android Graphics Engine

The Disgruntled Rats are very excited to announce their upcoming graphics engine!  The codename for the graphics engine is Phantom.  Phantom is fast, lightweight, easy to use, and portable. Phantom runs on any operating system with accelerated graphics and support for the Java Virtual Machine.  Phantom also runs on the Dalvik Virtual Machine.  Developers can … Read more

Understanding Android OpenGL Through UML

I find it easier to learn a new software system by creating diagrams. Today, I created a couple Unified Modeling Language (UML) diagrams for Android OpenGL. These diagrams present a high-level view of the Android OpenGL rendering domain. The class diagram describes the main classes and relationships. I also described a few important methods for … Read more